3.1.4 AccidentalSuggestion

AccidentalSuggestion objects are created by: Accidental_engraver.

Standard settings:

alteration (number):

accidental-interface::calc-alteration

Alteration numbers for accidental.

direction (direction):

1

If side-axis is 0 (or X), then this property determines whether the object is placed LEFT, CENTER or RIGHT with respect to the other object. Otherwise, it determines whether the object is placed UP, CENTER or DOWN. Numerical values may also be used: UP=1, DOWN=-1, LEFT=-1, RIGHT=1, CENTER=0.

font-size (number):

-2

The font size, compared to the ‘normal’ size. 0 is style-sheet’s normal size, -1 is smaller, +1 is bigger. Each step of 1 is approximately 12% larger; 6 steps are exactly a factor 2 larger. Fractional values are allowed.

glyph-name-alist (list):

'((0 . accidentals.natural) (-1/2 . accidentals.flat) (1/2 . accidentals.sharp) (1 . accidentals.doublesharp) (-1 . accidentals.flatflat) (3/4 . accidentals.sharp.slashslash.stemstemstem) (1/4 . accidentals.sharp.slashslash.stem) (-1/4 . accidentals.mirroredflat) (-3/4 . accidentals.mirroredflat.flat))

An alist of key-string pairs.

outside-staff-priority (number):

0

If set, the grob is positioned outside the staff in such a way as to avoid all collisions. In case of a potential collision, the grob with the smaller outside-staff-priority is closer to the staff.

script-priority (number):

0

A key for determining the order of scripts in a stack, by being added to the position of the script in the user input, the sum being the overall priority. Smaller means closer to the head.

self-alignment-X (number):

0

Specify alignment of an object. The value -1 means left aligned, 0 centered, and 1 right-aligned in X direction. Other numerical values may also be specified.

side-axis (number):

1

If the value is X (or equivalently 0), the object is placed horizontally next to the other object. If the value is Y or 1, it is placed vertically.

staff-padding (dimension, in staff space):

0.25

Maintain this much space between reference points and the staff. Its effect is to align objects of differing sizes (like the dynamics p and f) on their baselines.

stencil (stencil):

ly:accidental-interface::print

The symbol to print.

X-extent (pair of numbers):

ly:accidental-interface::width

Hard coded extent in X direction.

X-offset (number):

#<simple-closure (#<primitive-generic +> #<simple-closure (#<primitive-procedure ly:self-alignment-interface::centered-on-x-parent>) > #<simple-closure (#<primitive-procedure ly:self-alignment-interface::x-aligned-on-self>) >) >

The horizontal amount that this object is moved relative to its X-parent.

Y-extent (pair of numbers):

#<unpure-pure-container #<primitive-procedure ly:accidental-interface::height> #<primitive-procedure ly:accidental-interface::pure-height> >

Hard coded extent in Y direction.

Y-offset (number):

#<unpure-pure-container #<primitive-procedure ly:side-position-interface::y-aligned-side> #<primitive-procedure ly:side-position-interface::pure-y-aligned-side> >

The vertical amount that this object is moved relative to its Y-parent.

This object supports the following interface(s): accidental-interface, accidental-suggestion-interface, font-interface, grob-interface, item-interface, script-interface, self-alignment-interface and side-position-interface.


Internals Reference v2.17.97 (development-branch).